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Animation Stop #

Description #

Stops the animation that is currently playing and instantly completes it – moving the animated object to the end point of the animation. 

For stopping animations embedded in .glb files, see the GLB Animation action.

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Properties #

Start Time

The time (in seconds) when the action will activate.

The Start Time is relative to the timeline in which the action occurs (not the absolute time from when the experience starts).

 

Animation ID

The animation to be stopped. Select from the list of animations created in training resources.

 

Mesh Type

The type of object on which the animation stop will be applied (volume, branch, group, or model).

 

Mesh Name

The specific object on which the animation stop will be applied. 

Click the blue edit icon, then select the desired object from the Workspace.

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