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iQ3Connect Training Features #

Add Action ButtonAdds a clickable button for navigation or event triggering, with customizable behavior, position, color, and font.
Add Text BoxDisplays text information to the user, with customizable behavior, position, color, and font.
Add Step MenuDisplays an integrated interface for text display and interactive buttons, with customizable behavior, position, color, and font. Often used as the main end-user interface for immerisive experiences.
Add MenuDisplays a pop-up interface for text, images, and buttons, with customizable color and font. Often used for displaying splash screens, chapter selection, and multi-choice questions.
Load StepInitiates a step within an experience. A step is a self-contained unit in an experience consisting of the 3D scene (state) and a collection of actions (timeline) that control the behavior of that scene.
Load StateLoads a State, which defines the positions, orientations, and properties of 2D and 3D objects within the virtual environment.
Load TimelineInitiates a timeline, a collection of actions that control the training experience (animations, interactions, triggers, etc.)
Load ViewpointLoads a designated viewpoint, moving the end user to a defined camera position and orientation.
WayfindingDisplays a visual path to a defined location. Used to help the user self-navigate to the intended location. Optionally, can also be used to trigger events.
Play AudioPlays an audio file.
Highlight Enabled Highlights selected objects with a bright green color to make them clearly visible to users.
Highlight DisabledRemoves highlighting from selected objects.
Visibility EnabledMakes the defined object(s) visible.
Visibility DisabledHides (makes invisible) the defined object(s).
Transparency EnabledAdds transparency of the defined object(s).
Transparency DisabledRemoves the transparency from the defined object(s), making that object opaque.
FlashCreates a flashing effect on selected objects to attract the user’s attention. Flashing can be done with highlighting, visibility or transparency.
Note on the difference between Move Actions, Animations, and Animation GLB.
– Move Actions reposition an object to a target location. The system automatically moves the object there from its current position.
– Animations move an object along a predefined path with specific rotations and timing as set by the author.
– Animation GLB refers to animations that are embedded inside, and imported with, a GLB file, rather than being created directly within iQ3Connect.
Move VolumeMoves a selected volume to a defined position either instantly, or animated over time.
Move ModelMoves a selected model to a defined position either instantly, or animated over time.
Move BranchMoves a selected model tree branch to a defined position either instantly, or animated over time.
Move GroupMoves a selected group to a defined position either instantly, or animated over time.
Reset ModelsResets the designated model(s) to its original configuration and resets its position back to the origin.
Animation PlayPlays an animation that has been created in the Training Resources.
Animation PausePauses an animation that is currently playing, freezing that object in place.
Animation StopStops the animation that is currently playing and instantly completes it – moving the animated object to the end point of the animation.
Animation GLBPlay, pause, or stop an animation that is embedded in a .glb file.
ShowShow (or hide) a media screen (image, video, or pdf).
PlayPlay (or stop) a video.
Current TimeSets a video to a specific time in the video clip.
Change PageDisplay a specific page of a PDF document.
FocusCenters a media screen in the user’s view by moving the camera, without changing the media position.
Object ProximityTriggers a timeline when two objects come within a specified distance.
Volume SelectTriggers a timeline when the user selects a designated volume of a 3D model.
Branch SelectTriggers a timeline when the user selects a designated branch of a 3D model.
Group SelectTriggers a timeline when the user selects a designated group within a 3D model.
Model SelectTriggers a timeline when the user selects a designated 3D model.
Media Screen SelectTriggers a timeline when the user selects a designated multimedia object such as an image, video, or document.
WayfindingTriggers a timeline when the user comes within a specified distance of a object. Optionally, a visible path can be shown to guide the user to that location
Move ObjectsAllows users to move permitted objects and defines which objects can or cannot be moved.
Text inputPrompts the user to input alphanumeric text and captures the resulting input.
Logic, Variables, and TimeA customized script created by the author, used to implement functionality and features that aren’t readily available in the list of actions.
Set VariableCreates or updates a variable by assigning any alphanumeric value. Can also be used to capture the current time for use in tracking time durations.
Change VariableChanges the value of a variable by a predefined operation (increment, decrement, multiply, or divide). Often used as a counter.
If-Then-Else StatementChecks a variable against a condition and runs the THEN statement if the condition is true, and the ELSE statement if the condition is false. The THEN/ELSE statements can be defines as any action in this action list.
External Signal ReceiverReceives external data and checks it against an If-Then-Else statement. Can be used for logical control or even just to display the incoming data if it exists.
Track TimeTracks how long a user takes to complete all the actions within the same step/timeline.
Get Time DurationTracks the time duration between 2 manually defined points. Provides more flexibility in tracking time duration compared to the Track Time action.
Align with Physical
Space
Prompts users to align the virtual scene with their physical space using two points, a marker, or surface placement in AR mode.
Explode ModelCreates an exploded view separating model components for easier visualization of individual parts.
Explode
Scene
Creates an exploded view separating models in the scene, without separating individual parts within each model.
Scene TransformationScene transformation adjusts the position, orientation, and scale of the entire scene. This includes all 3D and 2D objects that make up the scene.
Select One OptionDisplays a list of options for users to choose from.
No OperationA placeholder action that has no effect. Used for creating dummy timelines or within If/Then/Else statements to do nothing.
PruneEnds all timelines and actions that match the designated className(s).
Meeting ConfigurationsChanges virtual workspace settings, allowing any configuration available in Workspace Settings to be updated.
Update Menu ActionsChanges end-user capabilities, controlling features and options available in the XR menu.
Workspace TerminationThe Workspace Termination action will immediately end the experience for the end user, providing a clean exit path.

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