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Home » Blog » Collaborative Immersive Learning Technologies for Technical Education
May 3, 2021

Education institutions have been using on-line learning solutions for the last few years. Collaborative immersive learning technologies is an emerging trend in the education. In last year, due to pandemic a lots of traditional teaching had to move online. However, Online education has been limited to teaching with with videos, PPTs and documents shared over the net with limited interactivity. Now immersive learning technologies are emerging as a differentiating teaching aid. 

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The biggest problem in extensive use of on-line platforms has been the shortage of content.  At one end, educators are constrained grappling with technology, content creation becomes a hassle. It requires learning various technologies, programming, and other skills to create Apps, games, and other forms of training content. Moreover, these skills are not readily available with any teaching institution. Hence, they need to depend on either readily available contents or create their own by using army of content creators. Thereby spending enormous amount of effort and cost. Moreover, these solutions are not interactive and collaborative which is a typical classroom environment. Also, the online-learning platforms are not conducive to conduct laboratory exercise or demonstrate machine knowledge for an engineering teaching programs.

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Many experts have suggested AR/VR solutions as ideal suited for learning / education. While few options exist, most of the technologies typically require programmers, content creators to enable the immersive learning technologies experience. It not only increases the cost of content creation but also require a substantial time commitment. Also, one need to have VR gearset as Oculus etc to experience the content. This increases the investment and also a capability to manage the hardware. Making it an overall expensive proposition beyond the reach of many educational institutions in India. 

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The ideal solution would be to have a collaborative learning platform that mimics the classroom online. iQ3Connects VR Learning Platform can only online classroom but also enable LMS to include immersive learning technology. The teacher can collaborate with students online and bring in various contents (pdf, video, models, 360 videos etc.,) instantly. The platform is a truly hybrid platform that supports AR/VR as well as non-AR/VR users. The educators can demonstrate complex machines online with few simple clicks, bringing 3D content and converting to VR. For example, as shown in the video, complex models as pumps, IC engines etc, can be disassembled, sectioned, rotated, etc. will helps student grasp the subject better.

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The platform allows multi-user collaboration, teacher to student, student to student, and ability for both teacher as well as student interact with the content. Thus making a true real-time collaborative learning. And all this is possible with a normal laptop/computer, smart phone and minimum 4G network. In case someone will like to get into full immersive learning experience using AR/VR than one can use compatible VR headset also. The iQ3 platform also supports creation of predefined self-learning modules that can be distributed as embedded links in Google Docs, Web-portals, or any MOOC platforms.

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iQ3 recently released the software for a few engineering graduates to use the software after a brief training for building content for engineering education. The video given above provides the students’ perspective of the capability and use of this platform. We believe that as more teachers, students start using this platform this can be a cost-effective way of building community for Collaborative Immersive Learning. That is truly democratizing VR learning.

Authored by Rajiv Salkar